mudbug.jpg

I was getting ready to work on a project when I noticed a folder I actually forgot about. It was a old illustration mock for a client (that never paid, ha) from about 2 years ago. The illustration is decent. But i will never get a use out of it. Feel free to download it, check it out. the file is pretty raw, and keep in mind, it was from a couple years ago.

HydroFree: The MudBug

*Enjoy & Share a file with a friend this week.

Finally Done…

June 7, 2007

Ah… Feels nice to get this project done.
Basically, the events for today were fun. This morning I picked up the canvas prints. Then shortly after, went over to the framing shop where they said they could get them set up before my deadline, which wasn’t anything complex on their end. Found out that I got some misdirection and that it would take over a week for them to get finalized. So my wife and I picked up some stretcher bars and spent this evening trying to get them looking halfway decent. There are a few flaws and a few things that could of been done better, but no biggie.

so yeah, these are the final pieces. Not too bad…i think.

1×3.jpg

Here is the first piece. Sending this as well as the others over today to get framed up.

canvas_skull.jpgcanvas_trex.jpg

These two prints are in process of getting printed. Should have them in hand tomorrow afternoon. I’m going to be dropping them off at a upcoming show for opening night, but if anyone is interested, let me know, I will give you the ‘blog’ discount, which will be $40 + shipping. At the show, they will be set at $60 since they are limited editions.

email me if interested:
joshua@hydro74.com

Gallery | Cosh Prints

June 4, 2007

duohawk.jpggallerycrain.jpggrizzley.jpg

Here are a few pieces that were prepped for for Cosh today. I changed some of the art a little or added some changes to get them to where they feel a bit more ‘gallery’ esq.

pedal.jpg

This weekend I went over to the bookstore to pick up the new issue of Ride Magazine to see how the ad turned out for Kink which is on the back cover. It looked great and while flipping through some of the pages, i noticed part of this piece was out. A while back Fox Racing hired me to throw together a illustration with very dark themes since this was suppost to be a play off of Black Metal. It was quite fun since i like doing skulls and of course, anytime you can construct a pentagram sprocket… hell yeah. There wasn’t a whole lot of time and budget involved, but it was nice to develop some key elements for the marketing department over there.

Insane Week

May 29, 2007

gallery.jpg

Last week was a pretty busy and insane week. Trying to slow down this week, but it’s already going to be packed with some projects from Nike 6.0. It’s fun, but was kinda looking forward to getting things sorted and send some prints out to get printed up. Here is a rough on the pieces I’m going to give to the gallery show over in St. Pete. Two pieces are going to be 3ft x 3ft, then the middle one is going to be 1ft x 3ft. Framing them is going to be a fun task, but all well.

Here is a larger version. Still going to be some edits and additions.
gallery_lrg.jpg

Tech Rex V.5

May 23, 2007

trex9.jpgtrex10.jpg

Here is the illustration with a little color added. I didn’t invest much time into the color since it’s for a boy’s line. I already started the new version for the gallery show. I think it will turn out pretty rad. I’ll post updates once i start the line art!

Tech Rex V.4

May 21, 2007

trex7.jpgtrex8.jpg

Here is the line art. Didn’t get too much more done with it since i wanted to just relax this weekend. I want to go in and thicken up some of the areas and add a little bit more dramatic shadowing. Inside the mouth is pretty raw. Want to figure out a nice solution for that. Outside of that, not sure what else i want to do. I don’t want to do the body, too much of a pain to do. Any suggestions?

Tech Rex V.3

May 18, 2007

trex5.jpgtrex6.jpg

I haven’t had a whole lot of time to really pound away at this. I actually need to jump over to another project and prep that up. However, i did want to make some progress. I think I am pretty happy with the jawline. Needs to be chipped away more, same with the upper jaw (or beak area) because don’t want this to look as if it’s brand new, but rather something that has been around and has done some damage.

One thing i do while I illustrate is to not set any real solid goals with it. I like the illustration to come to be rather than force it to be something else. As i move forward with it, i discover some unique things I want to add or subtract. After a while, it begins to take a personality. There is no accident. Maybe halfway though this, it will become a helmet for a skull or new tech indian. Who knows.